Another quick run through of my latest piece, done in Photoshop. For the blocking in process, a mixture of default Hard Round Brush set to Opacity 40-60% with a flow of 25%, and some custom brushes in the mix.

Detailed the face and defined the clothing/bg abit more.

Blocked out roughly a structure to give the background more detail, also added more shadows.

Detailed the armor/sword and added some effects.

Added more effects, continued detailing; defined the stomach area.

The shoulder area wasn't working, so i changed it up and redid it, also added a Hue/Saturation Layer to give some vibrancy to the piece. Most significantly a glow/shadow layer was added with custom brushes to draw more attention to the character.

With some comments from CA.org, fixed the hair, armor, hands and chest area. Done!

Photoshop CS/CS3